Computer Science &
Systems Software Engineer
Computer Science graduate from Western Governors University, focused on engineering scalable backend services, real-time distributed systems, and creative software solutions. Grounded in algorithmic rigor, Linux environments, and clean software engineering.
Featured Projects
Godot + Astron MMO Client & DC Protocol Parser
Engineered a native GDScript client networking architecture to integrate Godot directly with distributed Astron cluster backends. Implemented a runtime Distributed Class (DC) file parser, variable-length binary datagram serialization, and interest-based zone management for real-time replicated distributed objects.
Automated Vertical Video Subject Tracking, Reframing & Multi-Source AV Pipeline
Engineered an automated end-to-end video subject tracking and reframing pipeline in Python for extracting vertical format clips from landscape broadcasts. Implemented cross-correlation audio offset correction using spectral onset strength to synchronize external studio audio with camera scratch tracks. Integrated SAM 2 (Segment Anything Model 2) to dynamically track subjects at a downsampled proxy rate, filtering and smoothing trajectory vectors to render stabilized 9:16 vertical video via FFmpeg pipes alongside dynamic typographic overlay generation.
Automated Stem Separation & Multi-Track MKA Packager
Engineered an automated end-to-end media pipeline in Python to ingest, isolate, and containerize full-album audio releases. Integrated Youtube data extraction with deep learning stem separation via HTDemucs, normalized peak headroom, and packages multi-stem channels alongside rich metadata into tagged Matroska audio containers via FFmpeg subprocess orchestration.
BLE Peripheral Driver & Virtual Mouse Emulation Layer
Engineered a low-latency userspace Linux input driver to bridge unsupported Bluetooth Low Energy (BLE) remotes into virtual pointer devices. Decoded raw GATT notification telemetry, implemented custom joystick curve physics with deadzone compensation, and dispatched synthetic mouse events directly into the kernel via Linux uinput.
Skills & Toolchain
#01Python Ecosystem
Core#02Java Stack
Enterprise#03Databases & Storage
Data#04Systems & OS
Infrastructure#05Web Engineering
Frontend#06Tooling & Practices
WorkflowEducation & Certifications
Bachelor of Science in Computer Science
Western Governors University
Linux Essentials
Linux Professional Institute
Demonstrated mastery of the Linux operating system, command line workflows, processes, filesystem hierarchy, and security permissions.
ITIL 4 Foundation
Axelos
Proficiency in modern IT service management, agile lifecycle workflows, incident resolution, and customer-aligned service architectures.
Core Competencies
Analyzing Data & Logic
Rigorous troubleshooting approach rooted in discrete math, algorithm optimization, and methodical profiling.
Code Quality & Design
Meticulous state management, clean architecture separation, unit tests, and comprehensive documentation.
Customer Focus
Building software that solves tangible user friction, prioritizing accessibility, responsiveness, and clear interfaces.
Verbal Communication
Clear technical writing, active pull-request reviews, and collaborative team project development experience.
Ready to tackle ambitious software challenges together.
I am currently open to software development & engineering opportunities focusing on backend development, systems architecture, or distributed computing.